Takes me to the next teleport...
#1

Quote:

if(dialogid == Dialog_Stunts)
{
if(response)
{
if(listitem==0)
{
new vehicleid=GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
LinkVehicleToInterior(vehicleid, 0);
SetPlayerInterior(playerid, 0);
SetVehicleZAngle(vehicleid,0);
return SetVehiclePos(vehicleid,5070.8862304688,-2250.9711914063,403.73211669922);
}else{
SetPlayerPos(playerid,5070.8862304688,-2250.9711914063,403.73211669922);
}
if(listitem==1)
{
new vehicleid=GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
LinkVehicleToInterior(vehicleid, 0);
SetPlayerInterior(playerid, 0);
SetVehicleZAngle(vehicleid,0);
return SetVehiclePos(vehicleid,2971.0080566406,-1677.5942382813,24.16156578064);
}else{
SetPlayerPos(playerid,2971.0080566406,-1677.5942382813,24.16156578064);
}
if(listitem==2)
{
SendClientMessage(playerid,COLOR_BLUE,"We are working on this teleport.");
}
if(listitem==3)
{
new vehicleid=GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
LinkVehicleToInterior(vehicleid, 0);
SetPlayerInterior(playerid, 0);
SetVehicleZAngle(vehicleid,0);
return SetVehiclePos(vehicleid,-2676.1360,1587.4894,217.507;
}else{
SetPlayerPos(playerid,-2676.1360,1587.4894,217.507;
}
if(listitem==4)
{
new vehicleid=GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
LinkVehicleToInterior(vehicleid, 0);
SetPlayerInterior(playerid, 0);
SetVehicleZAngle(vehicleid,0);
return SetVehiclePos(vehicleid,2003.3203, -2728.3459, 12.4432);
}else{
SetPlayerPos(playerid,2003.3203, -2728.3459, 12.4432);
}
if(listitem==5)
{
new vehicleid=GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
LinkVehicleToInterior(vehicleid, 0);
SetPlayerInterior(playerid, 0);
SetVehicleZAngle(vehicleid,0);
return SetVehiclePos(vehicleid,357.75280762,2074.29980469 ,17.24940109);
}else{
SetPlayerPos(playerid,357.75280762,2074.29980469,1 7.24940109);
}
if(listitem==6)
{
new vehicleid=GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
LinkVehicleToInterior(vehicleid, 0);
SetPlayerInterior(playerid, 0);
SetVehicleZAngle(vehicleid,0);
return SetVehiclePos(vehicleid,3362.1589355469,-2069.42578125,46.729736328125);
}else{
SetPlayerPos(playerid,3362.1589355469,-2069.42578125,46.729736328125);
}

Am I doing something wrong here because it takes me to the wrong teles when it was alone with only SetPlayerPos it worked fine but since I added the vehicle bit it messes up...
Reply


Messages In This Thread
Takes me to the next teleport... - by RandomDude - 13.04.2013, 13:24
Re: Takes me to the next teleport... - by RandomDude - 13.04.2013, 14:23
Re: Takes me to the next teleport... - by RandomDude - 13.04.2013, 14:52
Re: Takes me to the next teleport... - by ]Rafaellos[ - 13.04.2013, 15:29

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