Anti-Lag
#16

As for the grenades, and all explosions actually I think its okay to use OnPlayerTakeDamage, in fact that would be even better!

If OnPlayerGiveDamage would report about grenade damage for example, it would be synchronized with OnPlayerTakeDamage.

But do grenades do any damage to a player if they are both on the same team?
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Messages In This Thread
Anti-Lag - by MP2 - 10.04.2013, 22:55
Re: Anti-Lag - by Pottus - 10.04.2013, 23:16
Re: Anti-Lag - by MP2 - 11.04.2013, 08:04
Re: Anti-Lag - by cessil - 11.04.2013, 08:55
Re: Anti-Lag - by MP2 - 11.04.2013, 09:25
Re: Anti-Lag - by Gamer_Z - 11.04.2013, 10:30
Re: Anti-Lag - by Pottus - 11.04.2013, 10:58
Re: Anti-Lag - by 2KY - 12.04.2013, 00:35
Re: Anti-Lag - by [ABK]Antonio - 12.04.2013, 00:51
Re: Anti-Lag - by wups - 12.04.2013, 15:49
Re: Anti-Lag - by MP2 - 12.04.2013, 15:55
Re: Anti-Lag - by Maxips2 - 12.04.2013, 17:21
Re: Anti-Lag - by Pottus - 12.04.2013, 18:09
Re: Anti-Lag - by MP2 - 12.04.2013, 18:50
Re: Anti-Lag - by cessil - 12.04.2013, 19:15
Re: Anti-Lag - by Maxips2 - 13.04.2013, 10:01
Re: Anti-Lag - by MP2 - 13.04.2013, 20:08
Re : Anti-Lag - by HitnKill - 17.04.2013, 22:30
Re: Anti-Lag - by RedFusion - 19.04.2013, 11:17
Re : Anti-Lag - by HitnKill - 19.04.2013, 12:52

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