OnPlayerDeath Help!
#2

Yeah, you're setting the killer's score to 1. The '+' doesn't make any difference, it only shows that it's a positive number.
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
    SendDeathMessage(killerid, playerid, reason);  

    if(killerid != INVALID_PLAYER_ID)  
    {
         
        SetPlayerScore(killerid, GetPlayerScore(killerid)+1);

        PLAYER_CASH[killerid] += 100;
        GivePlayerMoney(killerid, 100);
    }
    PLAYER_DEATHS[playerid]++;
    PLAYER_CASH[playerid] -= 100;
    PLAYER_KILLS[killerid]++;
    PLAYER_SCORE[killerid]++;
    return 1;
}
Reply


Messages In This Thread
OnPlayerDeath Help! - by Areax - 13.04.2013, 08:17
Re: OnPlayerDeath Help! - by [XST]O_x - 13.04.2013, 08:20
Re: OnPlayerDeath Help! - by [ABK]Antonio - 13.04.2013, 08:23
Re: OnPlayerDeath Help! - by Areax - 13.04.2013, 08:25
Re: OnPlayerDeath Help! - by [ABK]Antonio - 13.04.2013, 08:35
Re: OnPlayerDeath Help! - by Areax - 13.04.2013, 08:37
Re: OnPlayerDeath Help! - by [XST]O_x - 13.04.2013, 08:42
Re: OnPlayerDeath Help! - by zxc1 - 13.04.2013, 08:46
Re: OnPlayerDeath Help! - by Areax - 13.04.2013, 09:12
Re: OnPlayerDeath Help! - by [XST]O_x - 13.04.2013, 09:17

Forum Jump:


Users browsing this thread: 5 Guest(s)