12.04.2013, 12:11
This function that is run by a timer it updates the enum which is written to the database every 3 minutes and when the player leaves.
It's not even storing it to the database.
When the player rejoins and his vehicles is loaded is when I am applying the damage again.
It's not even storing it to the database.
When the player rejoins and his vehicles is loaded is when I am applying the damage again.