Problem with textdraw
#3

TextDrawTextSize(Radio, 115.000000, 405.000000); this is a problem here, that Y value makes the clickable area almost the entire screen use a smaller value typically 10 to 20 is best you'll need to adjust it a bit until your clickable area is the right size.

Also this doesn't make sense PlayerTextDrawSetSelectable(playerid, PlayerText:Radio, 1); your Radio is a normal textdraw not a playertext draw.
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Messages In This Thread
Problem with textdraw - by Pawnie - 12.04.2013, 02:20
Re: Problem with textdraw - by Pawnie - 12.04.2013, 03:05
Re: Problem with textdraw - by Pottus - 12.04.2013, 03:28
Re: Problem with textdraw - by Pawnie - 12.04.2013, 19:59
Re: Problem with textdraw - by Pawnie - 13.04.2013, 01:54
Re: Problem with textdraw - by Pottus - 13.04.2013, 02:09
Re: Problem with textdraw - by Pawnie - 14.04.2013, 02:03

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