12.04.2013, 03:28
TextDrawTextSize(Radio, 115.000000, 405.000000); this is a problem here, that Y value makes the clickable area almost the entire screen use a smaller value typically 10 to 20 is best you'll need to adjust it a bit until your clickable area is the right size.
Also this doesn't make sense PlayerTextDrawSetSelectable(playerid, PlayerText:Radio, 1); your Radio is a normal textdraw not a playertext draw.
Also this doesn't make sense PlayerTextDrawSetSelectable(playerid, PlayerText:Radio, 1); your Radio is a normal textdraw not a playertext draw.