sscanf
#5

Quote:
Originally Posted by ReVo_
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Anyway, there sscanf natives doesn't exists, why you use them?
From what I remember, they're used by the sscanf2.inc include to track user existence for 'u' specifiers - instead of the hacky way it was done before (that required it to be updated at every server update, now it doesn't need to be). They are registered and are used be the script:

pawn Код:
native SSCANF_Init(players, invalid, len);
native SSCANF_Join(playerid, const name[], npc);
native SSCANF_Leave(playerid);
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Messages In This Thread
sscanf - by EliteApple - 11.04.2013, 20:09
Re: sscanf - by ReVo_ - 11.04.2013, 20:23
Re: sscanf - by EliteApple - 11.04.2013, 20:28
Re: sscanf - by ReVo_ - 11.04.2013, 20:31
Re: sscanf - by Ash. - 12.04.2013, 00:33

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