[Map] Los Santos Army Base
#1

[Map]Los Santos Army Base


Hello guys. This is my first map on SA-MP forums. It's an Army Base in Los Santos near the beach. Many people decide to have their Army Base their because that is what it was designed for in GTA SA. Also, I mapped some gates with some commands, but you don't have to use it. It is optional. What is good about it, is that people cannot jump over the fences as they are high.


Information

Total Objects: 25
Total Vehicles: 16
Total time spent: Just over half an hour


Screen shots

Hunters - Click me

Patriots - Click me

Hydra & a Patriot - Click me

Other vehicles - Click me

The two tanks - Click me


Download

pawn Код:
CreateVehicle(433, 2743.6953, -2460.9089, 14.0135, 270.0340, -1, -1, 100);
    CreateVehicle(433, 2743.9839, -2478.2607, 14.0135, 270.0340, -1, -1, 100);
    CreateVehicle(433, 2743.8464, -2469.7280, 14.0135, 270.0340, -1, -1, 100);
    CreateVehicle(425, 2775.0005, -2390.3318, 14.2788, 0.3493, -1, -1, 100);
    CreateVehicle(425, 2767.6355, -2358.9158, 14.2788, 1.9615, -1, -1, 100);
    CreateVehicle(425, 2795.1509, -2370.2173, 14.2788, 0.3493, -1, -1, 100);
    CreateVehicle(432, 2786.8025, -2494.1814, 13.6064, 90.4085, -1, -1, 100);
    CreateVehicle(432, 2786.1072, -2418.0044, 13.6064, 90.4085, -1, -1, 100);
    CreateVehicle(470, 2796.8450, -2462.6089, 13.3900, 359.4929, -1, -1, 100);
    CreateVehicle(470, 2779.7073, -2463.0896, 13.3900, 359.4929, -1, -1, 100);
    CreateVehicle(470, 2788.1936, -2462.7852, 13.3900, 359.4929, -1, -1, 100);
    CreateVehicle(470, 2796.9678, -2448.8562, 13.4488, 180.2070, -1, -1, 100);
    CreateVehicle(470, 2778.9492, -2448.7861, 13.4488, 180.2070, -1, -1, 100);
    CreateVehicle(470, 2787.6829, -2448.8113, 13.4488, 180.2070, -1, -1, 100);
    CreateVehicle(470, 2748.8518, -2447.1926, 14.1667, 268.9949, -1, -1, 100);
    CreateVehicle(520, 2743.4329, -2433.5637, 14.3559, 0.0000, -1, -1, 100);

    CreateObject(3934, 2774.41528, -2389.66528, 12.69426,   0.00000, 0.00000, 0.00000);
    CreateObject(3934, 2766.90967, -2358.10645, 12.69426,   0.00000, 0.00000, 0.00000);
    CreateObject(3934, 2794.62915, -2370.22290, 12.69426,   0.00000, 0.00000, 0.00000);
    CreateObject(3934, 2743.51563, -2433.21411, 12.64440,   0.00000, 0.00000, 0.00000);
    CreateObject(8674, 2623.06079, -2350.84204, 16.96606,   0.00000, 0.00000, 270.90836);
    CreateObject(8674, 2622.78320, -2335.40283, 16.94483,   0.00000, 0.00000, 270.90836);
    CreateObject(8674, 2622.92407, -2343.16675, 16.96606,   0.00000, 0.00000, 270.90836);
    CreateObject(8674, 2622.92407, -2343.16675, 16.96606,   0.00000, 0.00000, 270.90836);
    CreateObject(8674, 2622.92407, -2343.16675, 14.11286,   0.00000, 0.00000, 270.90836);
    CreateObject(8674, 2622.78320, -2335.40283, 14.11286,   0.00000, 0.00000, 270.90836);
    CreateObject(8674, 2720.07178, -2378.71558, 17.84232,   0.00000, 0.00000, 90.30886);
    CreateObject(8674, 2720.07178, -2382.06592, 17.84232,   0.00000, 0.00000, 90.30886);
    CreateObject(8674, 2720.07178, -2382.06592, 14.81575,   0.00000, 0.00000, 90.30886);
    CreateObject(8674, 2720.16626, -2392.28662, 14.81575,   0.00000, 0.00000, 90.30886);
    CreateObject(8674, 2720.19263, -2396.05664, 14.81575,   0.00000, 0.00000, 90.30886);
    CreateObject(8674, 2720.10522, -2414.75146, 14.91575,   0.00000, 0.00000, 90.30886);
    CreateObject(8674, 2720.18188, -2492.31982, 17.86692,   0.00000, 0.00000, 90.30886);
    CreateObject(8674, 2720.17993, -2513.46899, 15.11675,   0.00000, 0.00000, 90.30886);
    CreateObject(8674, 2720.19434, -2494.45996, 17.91611,   0.00000, 0.00000, 90.30886);
    CreateObject(8674, 2720.18579, -2492.43701, 15.11675,   0.00000, 0.00000, 90.30886);
    CreateObject(8674, 2720.19434, -2494.45996, 15.11675,   0.00000, 0.00000, 90.30886);
    CreateObject(8674, 2726.72046, -2544.76294, 17.76895,   0.00000, 0.00000, 90.30886);
    CreateObject(8674, 2720.17993, -2513.46899, 17.96995,   0.00000, 0.00000, 90.30886);
    CreateObject(8674, 2726.89722, -2560.31201, 16.53536,   0.00000, 0.00000, 90.50986);
    CreateObject(8674, 2726.83545, -2551.85400, 16.57113,   0.00000, 0.00000, 90.30886);
The gates

I added some gates aswell, but you DON'T have to use it, it is optional. There are some pictures of the gates in the screenshots above. There are two gates, you can open/close both of them. You can convert the commands to what ever command processor you're using. Here is the code:

pawn Код:
/* At the top of your script */
   
new
    ArmyGate1,
    ArmyGate1x1,
    ArmyGate2,
    ArmyGate2x1;
   
/* Under OnGameModeInit */

ArmyGate1 = CreateObject(988, 2720.09863, -2409.03052, 13.49358,   0.00000, 0.00000, 269.67648);
ArmyGate1x1 = CreateObject(988, 2720.17090, -2403.59082, 13.49358,   0.00000, 0.00000, 269.67648);
ArmyGate2 = CreateObject(988, 2720.13940, -2506.47241, 13.49358,   0.00000, 0.00000, 269.67648);
ArmyGate2x1 = CreateObject(988, 2720.19287, -2500.99463, 13.49358,   0.00000, 0.00000, 269.67648);

/* Your commands - NOTE: You need ZCMD to use the following commands */

CMD:army1open(playerid, params[])
{
    MoveObject(ArmyGate1, 2720.06641, -2411.34473, 13.49358, 2);
    MoveObject(ArmyGate1x1, 2720.20386, -2399.67432, 13.49358, 2);

    SendClientMessage(playerid, -1, "[GATE INFO] You have sucesfully opened the Army gate!");
    return 1;
}


CMD:army1close(playerid, params[])
{
    MoveObject(ArmyGate1, 2720.09863, -2409.03052, 13.49358, 2);
    MoveObject(ArmyGate1x1, 2720.17090, -2403.59082, 13.49358, 2);

    SendClientMessage(playerid, -1, "[GATE INFO] You have sucesfully closed the Army gate!");
    return 1;
}

CMD:army2open(playerid, params[])
{
    MoveObject(ArmyGate2, 2720.18555, -2510.18896, 13.49358, 2);
    MoveObject(ArmyGate2x1, 2720.14160, -2497.48047, 13.49358, 2);
   
    SendClientMessage(playerid, -1, "[GATE INFO] You have sucesfully opened the Army gate!");
    return 1;
}
I hope you enjoy it! Thanks
Reply


Messages In This Thread
Los Santos Army Base - by FunnyBear - 10.04.2013, 11:10
Re: Los Santos Army Base - by FunnyBear - 10.04.2013, 23:18
Re: Los Santos Army Base - by Derek55 - 23.04.2013, 00:37
Re: Los Santos Army Base - by FunnyBear - 23.04.2013, 05:37
Re: Los Santos Army Base - by DaTa[X] - 23.04.2013, 06:47
Re: Los Santos Army Base - by Ighost - 23.04.2013, 12:39
Re: Los Santos Army Base - by Naylor - 23.04.2013, 13:01
Re: Los Santos Army Base - by Ibrahim.E - 23.04.2013, 13:22
Re: Los Santos Army Base - by FunnyBear - 23.04.2013, 18:20

Forum Jump:


Users browsing this thread: 4 Guest(s)