10.04.2013, 01:09
@[RO]Five: There are basically two main methods for saving and restoring your works later.
Kind regards,
T101
- If you create your map for a specific filterscript/gamemode, then you have the option for loading the whole file (and all of the objects indside it). In this case, you most likely used the 'Show Code' button and copy/pasted the contents of the appearing window, into your scriptfile. Using this method - of course -, you'd save your .pwn at the end, just like you do at "normal" scripting. All in all, when you wanna see your own custom map later inside this program, you have to use the 'Import .pwn' button and everything - created by you - should appear at the right coords.
- When you create only some snippets, then you usually save (i.e. copy/paste) the code - provided by the 'Show Code' button -, to some "temporary" plain .txt files. When you wanna restore your objects, then highlight all of the contents of the textfile, copy them and simply click on the 'Import Paste' button.
Kind regards,
T101