12.03.2009, 11:56
if you mean that function:
PlayerToPoint(Float:radi, playerid, Float
, Float:y, Float:z)
... you have to write:
if(PlayerToPoint(8.0,playerid,1995.5, 1518.0, 2006.0, 1569.0))
PlayerToPoint(Float:radi, playerid, Float

... you have to write:
if(PlayerToPoint(8.0,playerid,1995.5, 1518.0, 2006.0, 1569.0))
