08.04.2013, 17:34
Today I learned that SetPlayerHealth actually rounds down the amount of health which is being set.
It is still treated as a float value although it only takes the number before the decimal point.
I believe this information could be useful if one is working on health hack / godmode anti-cheat.
It is still treated as a float value although it only takes the number before the decimal point.
I believe this information could be useful if one is working on health hack / godmode anti-cheat.