08.04.2013, 11:09
pawn Код:
public OnPlayerSpawn(playerid)
{
string[128], name[MAX_PLAYER_NAME]
GetPlayerName(playerid, name, sizeof(name);
SendClientMessage(playerid, 0xFFFF00FF, "Welcome to the server.");
format(string, 2000, "%s has spawned", name);
SendClientMessageToAll(0xAFAFAFAA, string);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
GivePlayerWeapon(playerid, 32, 50000);
return 1;
}
PS: The codes I gave below are only "OnPlayerSpawn" part.. But, anyway, next time try to do something harder or better to be done.