Uknown command!
#9

Try this and tell me:

pawn Код:
if(strcmp(cmd, "/sellhouse", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
        if(PlayerInfo[playerid][pHouseLevel] == 0) return SendClientMessage(playerid, COLOR_GREY, "You don't own a house!");
        new level = PlayerInfo[playerid][pHouseLevel];
        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp))
        {
            format(string, sizeof(string), "If you sell your property, you stand to make $%d.", level*40000);
            SendClientMessage(playerid, COLOR_GREY, string);
            return SendClientMessage(playerid, COLOR_GREY, "If you're sure you want to sell, type: /sellhouse confirm");
        }
        if(strcmp(tmp,"confirm",true) == 0)
        {
            gDestroyVehicle[PlayerInfo[playerid][pHouseCarID]] = 1;
            SetVehicleToRespawn(PlayerInfo[playerid][pHouseCarID]);

            PlayerInfo[playerid][pHouseX] = 0;
            PlayerInfo[playerid][pHouseY] = 0;
            PlayerInfo[playerid][pHouseZ] = 0;
            PlayerInfo[playerid][pHouseCarModel] = 542;
            PlayerInfo[playerid][pHouseCarFacing] = 0.0;
            PlayerInfo[playerid][pHouseCarID] = 0;
            PlayerInfo[playerid][pHouseCarNitro] = 0;
            PlayerInfo[playerid][pHouseCarPaintJob] = 0;
            PlayerInfo[playerid][pHouseCarColor] = -1;
            PlayerInfo[playerid][pHouseCarColor2] = -1;
            PlayerInfo[playerid][pHouseCarLock] = 0;
            PlayerInfo[playerid][pHouseCarX] = 0;
            PlayerInfo[playerid][pHouseCarY] = 0;
            PlayerInfo[playerid][pHouseCarZ] = 0;
            PlayerInfo[playerid][pHouseLevel] = 0;
            GiveMoney(playerid, (level * 40000));
            GetPlayerName(playerid, sendername, sizeof(sendername));
            format(string, sizeof(string), "You have sold your level %d house for %d", level, level*40000);
            SendClientMessage(playerid, COLOR_GREY, string);
            format(string, sizeof(string), "%s has sold a level %d house for %d", sendername, level, level*40000);
            PayLog(string);
        }
        else
        {
            SendClientMessage(playerid, COLOR_GREY, "Invalid command.  For more information, type: /sellhouse");
        }
    }
    return 1;
}
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Messages In This Thread
Uknown command! - by Stanford - 06.04.2013, 11:17
Re: Uknown command! - by HurtLocker - 06.04.2013, 11:24
Re: Uknown command! - by Stanford - 06.04.2013, 11:31
Re: Uknown command! - by Stanford - 06.04.2013, 11:35
Re: Uknown command! - by HurtLocker - 06.04.2013, 11:44
Re: Uknown command! - by HurtLocker - 06.04.2013, 12:04
Re: Uknown command! - by Stanford - 06.04.2013, 18:54
Re: Uknown command! - by Stanford - 06.04.2013, 19:18
Re: Uknown command! - by ]Rafaellos[ - 06.04.2013, 19:25

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