[OPU question] Which one is better?
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Originally Posted by BenzoAMG
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Also, I would have to say that creating a loop within OnPlayerUpdate for EVERY player connected, would have to cause much more usage when compared to using the simple 'playerid'.
That kind of answer I would like to see. But I need someone to confirm it.
Is it true, using a loop inside of OPU would cause more ram usage?
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Messages In This Thread
[OPU question] Which one is better? - by newbienoob - 06.04.2013, 13:33
Re: [OPU question] Which one is better? - by iJumbo - 06.04.2013, 13:35
Re: [OPU question] Which one is better? - by MP2 - 06.04.2013, 13:45
Re: [OPU question] Which one is better? - by newbienoob - 06.04.2013, 13:53
Re: [OPU question] Which one is better? - by Threshold - 06.04.2013, 13:56
Re: [OPU question] Which one is better? - by newbienoob - 06.04.2013, 14:03
Re: [OPU question] Which one is better? - by SuperViper - 06.04.2013, 14:07
Re: [OPU question] Which one is better? - by newbienoob - 06.04.2013, 14:15
Re: [OPU question] Which one is better? - by MP2 - 06.04.2013, 14:58

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