#4

Just add a range point under OnPlayerTakeDamage, and each time the person receives damage make it false.
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Messages In This Thread
Jail - by [..MonTaNa..] - 05.04.2013, 22:34
Re: Jail - by stabker - 05.04.2013, 22:43
Re: Jail - by HurtLocker - 05.04.2013, 22:48
Re: Jail - by Pawnie - 06.04.2013, 12:30
Re: Jail - by Yiin - 06.04.2013, 13:27
Re: Jail - by [..MonTaNa..] - 06.04.2013, 18:34
Re: Jail - by Isolated - 06.04.2013, 19:08

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