Timer making player client crash
#8

Quote:
Originally Posted by Rimeau
You're using pre-defined strings, are you sure no one of them is empty?
I'm not using any pre-defined strings for the if statements, only GameTextForPlayer, and PlayerToPoint... But as soon as I the message is supposed to appear, client crashes. (except for the 'for' statments, god know why, but I don't...)

Quote:
Originally Posted by MenaceX^
Quote:
Originally Posted by Coicatak
Quote:
Originally Posted by MenaceX^
Fix the bad identitation please.
Done
Not really.
It is on my screen, I think it is a resolution problem... Anyway here is the pastebin: http://pastebin.com/m54d51733 (I hope it will work, i've never used it before)

So any help?
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Messages In This Thread
Timer making player client crash - by Coicatak - 07.03.2009, 16:03
Re: Timer making player client crash - by Coicatak - 09.03.2009, 17:44
Re: Timer making player client crash - by MenaceX^ - 09.03.2009, 18:01
Re: Timer making player client crash - by Coicatak - 09.03.2009, 19:39
Re: Timer making player client crash - by Coicatak - 10.03.2009, 19:28
Re: Timer making player client crash - by Rimeau - 10.03.2009, 19:31
Re: Timer making player client crash - by MenaceX^ - 10.03.2009, 21:09
Re: Timer making player client crash - by Coicatak - 11.03.2009, 09:33
Re: Timer making player client crash - by MenaceX^ - 11.03.2009, 09:58
Re: Timer making player client crash - by Coicatak - 11.03.2009, 17:45

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