[Tutorial] A Custom and Modified Kick(playerid);
#7

Quote:
Originally Posted by Romel
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pawn Code:
public PlayerKick(playerid) //gets called after the SetTimerEx's milesecond parameters execute!
{
    Kick(playerid);
        //kicks the player
    return KillTimer(kick2[playerid]); //kills the timer that we run in the stock function KickEx
}
I don't see a need why you need to kill the (non-repeating) timer.
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Messages In This Thread
A Custom and Modified Kick(playerid); - by JaKe Elite - 05.04.2013, 13:01
Re: A Custom and Modified Kick(playerid); - by Patrick - 05.04.2013, 13:06
Re: A Custom and Modified Kick(playerid); - by FUNExtreme - 05.04.2013, 16:05
Re: A Custom and Modified Kick(playerid); - by Djole1337 - 05.04.2013, 16:14
Re: A Custom and Modified Kick(playerid); - by RajatPawar - 05.04.2013, 16:16
Re: A Custom and Modified Kick(playerid); - by JaKe Elite - 06.04.2013, 03:23
Re: A Custom and Modified Kick(playerid); - by Cell_ - 06.04.2013, 08:12
Re: A Custom and Modified Kick(playerid); - by MP2 - 06.04.2013, 09:05
Re: A Custom and Modified Kick(playerid); - by Djole1337 - 06.04.2013, 10:35

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