04.04.2013, 04:14
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == 3) // Passenger
{
// Get weapon data in slot 4 (SMGs)
new weapon, ammo;
GetPlayerWeaponData(playerid, 4, weapon, ammo);
SetPlayerArmedWeapon(playerid, weapon);
}
// other code
return 1;
}