10.03.2009, 18:07
EDIT: Fireburn fixed it .
This can be locked .
The code if anybody could use it: (Thanks to Fireburn!)
This can be locked .
The code if anybody could use it: (Thanks to Fireburn!)
Quote:
public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_DRIVER) { new numero = GetPlayerVehicleID(playerid); if(numero == BallasVeh) { if(gTeam[playerid] == TEAM_BALLA) { SendClientMessage(playerid,0xFF0000AA, "You can't steal your own gang car!"); RemovePlayerFromVehicle(playerid); } else if(gTeam[playerid] == TEAM_GROVE) { SetPlayerCheckpoint(playerid, 2412.2483,-1854.1670,1.1559, 6.5); SendClientMessage(playerid, 0x33AA33AA, "You have stolen Ballas' gang vehicle! Get it to the checkpoint!"); SendClientMessageToAll(0xFF0000AA, "*** Somebody is stealing Ballas' gang vehicle! ***"); } } else if(numero == GroveVeh) { if(gTeam[playerid] == TEAM_GROVE) { SendClientMessage(playerid,0xFF0000AA, "You can't steal your own gang car!"); RemovePlayerFromVehicle(playerid); } else if(gTeam[playerid] == TEAM_BALLA) { SetPlayerCheckpoint(playerid, 2412.2483,-1854.1670,1.1559, 6.5); SendClientMessage(playerid, 0x33AA33AA, "You have stolen the Grove's gang vehicle! Get it to the checkpoint!"); SendClientMessageToAll(0xFF0000AA, "*** Somebody is stealing the Grove's gang vehicle! ***"); } } } else if(newstate == PLAYER_STATE_ONFOOT) { DisablePlayerCheckpoint(playerid); } return 1; } |