[Include] [ INC ] yInv (Anti-Invulnerable)
#4

Quote:
Originally Posted by TheArcher
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pawn Код:
public OnPlayerUpdate(playerid)
{
    yInv_player[playerid][is_afk] = false;
    yInv_player[playerid][afk] = false;
    return CallLocalFunction("yInv_OnPlayerUpdate", "i", playerid);
}
Dafuq? :O
what is wrong with this one? If OnPlayerTakeDamage is not called, when player is in menu or alt-tabed, then additional afk checking is not required, but because im not sure about that, afk checking is integrated in this include.
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Messages In This Thread
[ INC ] yInv (Anti-Invulnerable) - by Yiin - 03.04.2013, 17:33
Re: [ INC ] yInv (Anti-Invulnerable) - by Niko_boy - 03.04.2013, 18:41
Re: [ INC ] yInv (Anti-Invulnerable) - by TheArcher - 03.04.2013, 20:08
Re: [ INC ] yInv (Anti-Invulnerable) - by Yiin - 03.04.2013, 20:19

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