IntProblem
#1

So! i have 3 Cluckin Bells on server, but i entered in CluckinBell 2 but when i exit the server put me at outside CluckinBell 1

I have different VirtualWorld

Код:
//--------------------------------BurgerShot = Pizza Stack - Cluckin Bell Entreces And Exit ---------------------------
	if(strcmp(cmdtext, "/enter", true) == 0) // Cluckin Bell One
    {
		 if PlayerToPoint(5,playerid,2397.7017,-1898.9919,13.5469)
		 *then
		 {
		   SetPlayerPos(playerid,364.8683,-10.9095,1001.8516);
		   SetPlayerInterior(playerid,9);
		   SetPlayerVirtualWorld(playerid,1);
		   return 1;
		 }
	}
	if(strcmp(cmdtext, "/exit", true) == 0) // Cluckin Bell One
    {
		 if PlayerToPoint(5,playerid,364.8683,-10.9095,1001.8516)
		 *then
		 {
		   SetPlayerPos(playerid,2397.7017,-1898.9919,13.5469);
		   SetPlayerInterior(playerid,0);
		   SetPlayerVirtualWorld(playerid,0);
		   return 1;
		 }
	}

	if(strcmp(cmdtext, "/enter", true) == 0) // Cluckin Bell Two
    {
		 if PlayerToPoint(5,playerid,2420.2556,-1508.9137,24.0000)
		 *then
		 {
		   SetPlayerPos(playerid,364.8683,-10.9095,1001.8516);
		   SetPlayerInterior(playerid,9);
		   SetPlayerVirtualWorld(playerid,2);
		   return 1;
		 }
	}
	if(strcmp(cmdtext, "/exit", true) == 0) // Cluckin Bell Two
    {
		 if PlayerToPoint(5,playerid,364.8683,-10.9095,1001.8516)
		 *then
		 {
		   SetPlayerPos(playerid,2420.2556,-1508.9137,24.0000);
		   SetPlayerInterior(playerid,0);
		   SetPlayerVirtualWorld(playerid,0);
		   return 1;
		 }
	}

	if(strcmp(cmdtext, "/enter", true) == 0) // Cluckin Bell Three
    {
		 if PlayerToPoint(5,playerid,928.3036,-1352.8851,13.3438)
		 *then
		 {
		   SetPlayerPos(playerid,364.8683,-10.9095,1001.8516);
		   SetPlayerInterior(playerid,9);
		   SetPlayerVirtualWorld(playerid,3);
		   return 1;
		 }
	}
	if(strcmp(cmdtext, "/exit", true) == 0) // Cluckin Bell Three
    {
		 if PlayerToPoint(5,playerid,364.8683,-10.9095,1001.8516)
		 *then
		 {
		   SetPlayerPos(playerid,928.3036,-1352.8851,13.3438);
		   SetPlayerInterior(playerid,0);
		   SetPlayerVirtualWorld(playerid,0);
		   return 1;
		 }
	}
// Burger Shot's
	if(strcmp(cmdtext, "/enter", true) == 0) // Burger Shot One
    {
		 if PlayerToPoint(5,playerid,1199.2198,-918.8033,43.1185)
		 *then
		 {
		   SetPlayerPos(playerid,363.3082,-74.7660,1001.5078);
		   SetPlayerInterior(playerid,10);
		   SetPlayerVirtualWorld(playerid,1);
		   return 1;
		 }
	}
	if(strcmp(cmdtext, "/exit", true) == 0) // Burger Shot One
    {
		 if PlayerToPoint(5,playerid,363.3082,-74.7660,1001.5078)
		 *then
		 {
		   SetPlayerPos(playerid,1199.2198,-918.8033,43.1185);
		   SetPlayerInterior(playerid,0);
		   SetPlayerVirtualWorld(playerid,0);
		   return 1;
		 }
	}

		if(strcmp(cmdtext, "/enter", true) == 0) // Burger Shot Two
    {
		 if PlayerToPoint(5,playerid,811.0460,-1616.4122,13.5469)
		 *then
		 {
		   SetPlayerPos(playerid,363.3082,-74.7660,1001.5078);
		   SetPlayerInterior(playerid,10);
		   SetPlayerVirtualWorld(playerid,2);
		   return 1;
		 }
	}
	if(strcmp(cmdtext, "/exit", true) == 0) // Burger Shot Two
    {
		 if PlayerToPoint(5,playerid,363.3082,-74.7660,1001.5078)
		 *then
		 {
		   SetPlayerPos(playerid,811.0460,-1616.4122,13.5469);
		   SetPlayerInterior(playerid,0);
		   SetPlayerVirtualWorld(playerid,0);
		   return 1;
		 }
	}
// Pizza Stack
		if(strcmp(cmdtext, "/enter", true) == 0)
    {
		 if PlayerToPoint(5,playerid,2104.9053,-1806.4663,13.5547)
		 *then
		 {
		   SetPlayerPos(playerid,372.2996,-132.6658,1001.4922);
		   SetPlayerInterior(playerid,5);
		   SetPlayerVirtualWorld(playerid,1);
		   return 1;
		 }
	}
	if(strcmp(cmdtext, "/exit", true) == 0)
    {
		 if PlayerToPoint(5,playerid,372.2996,-132.6658,1001.4922)
		 *then
		 {
		   SetPlayerPos(playerid,2104.9053,-1806.4663,13.5547);
		   SetPlayerInterior(playerid,0);
		   SetPlayerVirtualWorld(playerid,0);
		   return 1;
		 }
	}
Reply


Messages In This Thread
IntProblem - by Shean - 03.04.2013, 17:17
Re: IntProblem - by FUNExtreme - 03.04.2013, 17:54

Forum Jump:


Users browsing this thread: 1 Guest(s)