03.04.2013, 13:05
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OK, I've only watched the videos and read the discussion so I can't comment on the current performance/smoothness discussion, but I can say that this looks like a very nice plugin and a very original idea (especially using the ground co-ordinates. How big a difference between z-points do you need to determine that something is a wall/obstruction not a walkable gradient? Anyway, nice work!
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a road and a pavement (if there is one) amongst it...correct?.