02.04.2013, 16:53
Here its the way
Код:
///on the places of variables new Float:DM1[][4] = {x,y,z},////// put spawns but without angle {x,y,z}, {x,y,z}, {x,y,z}, {x,y,z} }; ///////in your onplayerspawn or in your /Dm command if (strcmp("/dm", cmdtext, true, 4) == 0) // /dm command { new rand = random(sizeof(DM1)); SetPlayerPos(playerid, DM1[rand][0], DM1[rand][1], DM1[rand][2]); // Rnadom DM Spawns