help!
#2

You need to assign a variable to your label. You can do so by modifying your Create3DTextLabel line to the following:

pawn Код:
myLabel[playerid] = Create3DTextLabel(.....);
Above that, you should create the variable for the label:

pawn Код:
new Text3D: myLabel[MAX_PLAYERS];
Then when you want to destroy it:

pawn Код:
Delete3DTextLabel(myLabel[playerid]);
You should also destroy it under OnPlayerDisconnect if the label exists.
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help! - by [Crimeson - 01.04.2013, 15:51
Re: help! - by SuperViper - 01.04.2013, 15:59

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