31.03.2013, 18:00
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Last edited by [DFE]Ike; 22/10/2013 at 10:45 PM.
)
No, I use other objects for attaching players/vehicles.
There are no timer for these pickups, and these model ID were only used for our house system for pickups. The timers which were active doesn't affect any pickups.
But I found something mysterious... The script created always these house pickups with the pickup type 23. I don't know why 23, because this type doesn't exist... (maybe I thought 23 was the default type ID to disable pickup scripts or something similar)
I've changed it now to type 1 and I will test this out. Then I'll write it here, if the change helped to solve the problem.
There are no timer for these pickups, and these model ID were only used for our house system for pickups. The timers which were active doesn't affect any pickups.
But I found something mysterious... The script created always these house pickups with the pickup type 23. I don't know why 23, because this type doesn't exist... (maybe I thought 23 was the default type ID to disable pickup scripts or something similar)
I've changed it now to type 1 and I will test this out. Then I'll write it here, if the change helped to solve the problem.