09.03.2009, 19:54
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Originally Posted by Zocerman
what for you now??
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You can try using it OnPlayerDeath add that SetPlayerWanted(playerid , 0 ); (Not so good with wanted stuff) and add some stuff...
GameTextForPlayer(playerid, "Wasted", 3500, 2);
SetPlayerWanted(playerid , 0 );
Something from singleplayer and all people know it.

