30.03.2013, 18:37
use
then when player enter checkpoint
and then
pawn Код:
new pJailed[MAX_PLAYERS];
new wantedlevel[MAX_PLAYERS];
wantedlevel[playerid] = GetPlayerWantedLevel(playerid);
pawn Код:
if(wantedlevel[playerid] == 1)
{
pJailed[playerid] = 1;
SetTimerEx("UnJailPlayer", 72000, false, "i", playerid);
}
pawn Код:
forward UnJailPlayer(playerid);
public UnJailPlayer(playerid)
{
pJailed[playerid] = 0;
return 1;
}