30.03.2013, 12:17
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
gPlayerInfo[playerid][Deaths]++;
if(killerid != INVALID_PLAYER_ID) gPlayerInfo[killerid][Kills]++;
if(gPlayerInfo[killerid][Level] > 0) SetPlayerScore(killerid, GetPlayerScore(killerid) + 5);
return 1;
}

