29.03.2013, 15:58
Well, u gotta create ur own XP array to save all the players experience points
something like that
or you can simply use the score system provided by SAMP by default as an EXP counter
something like that
pawn Код:
enum ePlayerInfo
{
// ....
XP,
// ...
};
new PlayerInfo[MAX_PLAYERS][ePlayerInfo]
// Usage
PlayerInfo[playerid][XP] = value;