29.03.2013, 04:40
@Benjamin_Cortez: It's really not a big deal at all. Just paste the code below, somewhere inside OnFilterScriptInit, or OnGameModeInit (depending on, in which one you're going to use it).
That's all, it'd do the job and it'd remove every single gang tags along the whole SA (even the SA-MP ones).
Kind regards,
T101
pawn Код:
RemoveBuildingForPlayer(playerid, 1490, 0.00, 0.00, 0.00, 4000.00);
RemoveBuildingForPlayer(playerid, 1524, 0.00, 0.00, 0.00, 4000.00);
RemoveBuildingForPlayer(playerid, 1525, 0.00, 0.00, 0.00, 4000.00);
RemoveBuildingForPlayer(playerid, 1526, 0.00, 0.00, 0.00, 4000.00);
RemoveBuildingForPlayer(playerid, 1527, 0.00, 0.00, 0.00, 4000.00);
RemoveBuildingForPlayer(playerid, 1528, 0.00, 0.00, 0.00, 4000.00);
RemoveBuildingForPlayer(playerid, 1529, 0.00, 0.00, 0.00, 4000.00);
RemoveBuildingForPlayer(playerid, 1530, 0.00, 0.00, 0.00, 4000.00);
RemoveBuildingForPlayer(playerid, 1531, 0.00, 0.00, 0.00, 4000.00);
RemoveBuildingForPlayer(playerid, 18659, 0.00, 0.00, 0.00, 4000.00);
RemoveBuildingForPlayer(playerid, 18660, 0.00, 0.00, 0.00, 4000.00);
RemoveBuildingForPlayer(playerid, 18661, 0.00, 0.00, 0.00, 4000.00);
RemoveBuildingForPlayer(playerid, 18662, 0.00, 0.00, 0.00, 4000.00);
RemoveBuildingForPlayer(playerid, 18663, 0.00, 0.00, 0.00, 4000.00);
RemoveBuildingForPlayer(playerid, 18664, 0.00, 0.00, 0.00, 4000.00);
RemoveBuildingForPlayer(playerid, 18665, 0.00, 0.00, 0.00, 4000.00);
RemoveBuildingForPlayer(playerid, 18666, 0.00, 0.00, 0.00, 4000.00);
RemoveBuildingForPlayer(playerid, 18667, 0.00, 0.00, 0.00, 4000.00);
Kind regards,
T101