Random weapons at spawn...
#4

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Originally Posted by judothijs
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At the onPlayerSpawn callback, put setPlayerWeapon.
Create a random number, and set the weaponid to that random number. Make a range for the available weapon id's
Can you make an example?
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Random weapons at spawn... - by FalconeX - 27.03.2013, 18:47
Re: Random weapons at spawn... - by FalconeX - 27.03.2013, 19:46
Re: Random weapons at spawn... - by judothijs - 27.03.2013, 19:48
Re: Random weapons at spawn... - by FalconeX - 28.03.2013, 09:06

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