27.03.2013, 23:20
Tente este.
Se ajudei de uma Reputacao ai abaixo do prefil
pawn Код:
if(strcmp(cmd, "/daradmin", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] < 5000)
{
SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo й um administrador!!");
return 1;
}
AdmsVaga();
if(VagaSobrando == 0)
{
SendClientMessage(playerid, COLOR_GRAD1, "Nгo hб mais vagas na administraзгo limpe primeiro /limparadm");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /daradmin [id] [Nivel]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /daradmin [id] [Nivel]");
return 1;
}
level = strval(tmp);
if(level == 0)
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /limparadmin para limpar uma vaga");
return 1;
}
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pAdmin] >= 5000)
{
SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo pode promover um Admin PROGRAMADOR!");
format(string, sizeof(string), "O admin %s tentou te promover a nivel %d",sendername ,level);
SendClientMessage(para1, 0x33FF00FF, string);
return 1;
}
format(string, sizeof(string), " Vocк foi promovido para level %d de Admin - Por %s", level, sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " Vocк promoveu o(a) %s Para o level %d de Admin.", giveplayer,level);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
getdate(year, month, day);
gettime(hour,minute,second);
format(string, sizeof(string), "%s deu admin nivel %d para %s [%d/%d/%d] бs [%d:%d:%d].", sendername, level, giveplayer, day,
month, year, hour, minute, second);
//PAdminsLog(string);
for(new i = 0; i < sizeof(AdmInfo); i++)
{
if(PlayerInfo[para1][pAdmin] > 0)
{
PlayerInfo[para1][pAdmin] = level;
break;
}
else if(AdmInfo[i][AdminVaga] == 0)
{
PlayerInfo[para1][pAdmin] = level;
AdmInfo[i][gMembro] = giveplayer;
AdmInfo[i][AdminVaga] = 1;
SaveAdm();
break;
}
}
}
}
}
return 1;
}