Debug Monitor
#7

Textdraw maker helps you to create the outline of your debug monitor.

Textdraw is just a string/picture shown on the screen (which is actually just a string), so you can't select what you want and directly show it on the screen. If you need to eat something, it still has to be cooked/prepared, right?

What you have to do is to use GetPlayerHealth, GetPlayerArmour, etc. to get player's information, and then use "format" to change the float values into a string with labels like Health:100.0.

Finally Use TextDrawSetString and TextDrawShowForPlayer, and that's it. If you don't know how to use these functions, simply check the SA-MP wiki or ****** them.
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Messages In This Thread
Debug Monitor - by iHaze. - 27.03.2013, 15:24
Re: Debug Monitor - by Riddick94 - 27.03.2013, 16:03
Re: Debug Monitor - by iHaze. - 27.03.2013, 16:46
Re: Debug Monitor - by iHaze. - 27.03.2013, 18:27
Re: Debug Monitor - by ReVo_ - 27.03.2013, 18:29
Re: Debug Monitor - by iHaze. - 27.03.2013, 19:46
Re: Debug Monitor - by leong124 - 27.03.2013, 21:03
Re: Debug Monitor - by arjanforgames - 27.03.2013, 21:07
Re: Debug Monitor - by Riddick94 - 27.03.2013, 23:08
Re: Debug Monitor - by iHaze. - 28.03.2013, 11:43

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