27.03.2013, 20:05
(
Последний раз редактировалось xeeZ; 05.04.2013 в 22:44.
)
GDK 3.3 is released!
- Fixed a bug that stopped certain callbacks defined in gamemodes and
filterscripts from being executed - Fixed a crash happening when a native function that is called is not found
- Changed return type of some of the core API functions (and corresponding Plugin
methods) to int so they now return an error code when fail and a non-negative
return value indicates success - Renamed some methods of the Player and Vehicles classes
- Added the FindSampGdk3 module to be used with CMake's find_pacakge() command