26.03.2013, 16:17
Yeah, you should use OnPlayerKeyStateChange for this.
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if((newkeys & KEY_LOOK_BEHIND) && !(oldkeys & KEY_LOOK_BEHIND))
{
// Then execute the code, think about how it could be done.
}
}