Moving text
#2

Why don't you use 0.3x?
If you want it to be a default message which will be set by you in the script itself just make a 3DTextLabel and delete it and re-create it at different ( pre-saved ) coordinates and so on.
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Messages In This Thread
Moving text - by Fernado Samuel - 25.03.2013, 11:34
Re: Moving text - by Denying - 25.03.2013, 12:17
Re: Moving text - by Gamer_007 - 25.03.2013, 13:02
Re: Moving text - by Fernado Samuel - 25.03.2013, 21:47
Re: Moving text - by kiloman3 - 26.03.2013, 01:59
Re: Moving text - by Gamer_007 - 26.03.2013, 02:47
Re: Moving text - by Gamer_007 - 26.03.2013, 02:49

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