[FilterScript] /lights command for vehicles
#1

I was in-need of a command that will turn on a players lights for my RP server
so i've decieded to release it

Код:
#include <a_samp>
#define COLOR_YELLOW 	0xFFFF00AA
#define COLOR_RED 0xAA3333AA

new VehicleLights[MAX_VEHICLES];

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/lights", cmdtext, true, 10) == 0)
{
new vehicleid, engine, lights, alarm, doors, bonnet, boot, objective;

if(!IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid, COLOR_RED, "You aren't in a vehicle");
return 1;
}
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
vehicleid = GetPlayerVehicleID(playerid);
if(VehicleLights[vehicleid] == 0)
{
VehicleLights[vehicleid] = 1;
SendClientMessage(playerid, COLOR_YELLOW, "Lights Turned On");
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vehicleid, engine, true, alarm, doors, bonnet, boot, objective);
}
else if(VehicleLights[vehicleid] == 1)
{
VehicleLights[vehicleid] = 0;
SendClientMessage(playerid, COLOR_YELLOW, "Lights Turned Off");
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vehicleid, engine, false, alarm, doors, bonnet, boot, objective);
}
}
return 1;
}
return 0;
}
Reply


Messages In This Thread
/lights command for vehicles - by Hussain - 21.03.2013, 16:56
Re: /lights command for vehicles - by mgd - 21.03.2013, 21:16
Re: /lights command for vehicles - by Yves - 21.03.2013, 21:28
Re: /lights command for vehicles - by Jamixd1 - 22.03.2013, 01:37
Re: /lights command for vehicles - by Pottus - 22.03.2013, 03:11
Re: /lights command for vehicles - by EiresJason - 22.03.2013, 03:14

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