21.03.2013, 10:30
Quote:
What's the problem? I don't understand you.
Example: If I take a weapon whose ID is 31, you want the player to lose EXACTLY 2601 HP? |
Btw you dont know what random is cuz 1 + Random(2600) doesnt mean 2601
Random usually generates the number before the max by one for example "Random(2600) its generated maximum as 2599 so i add 1+ that number to make it 2600 if it reached the max value
