How do read stuff from a specific file? (AddPlayerClass.)
#6

Oh well, you could just add a line or two on OnGameModeInit and create a variable which will store the 'bad' skin IDs.. and that would be alot more efficent and easy.

But you could use a INI include ( such as Y INI and Dini ) and store them into a file.
I'd use the first option if you'd ask me.
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