20.03.2013, 11:16
They are pretty much callback functions.
Example: OnGameModeInit means when the GM starts up. What you script in there will occur when the GM starts. I'd start with OnPlayerConnect and OnPlayerSpawn to begin if I were you. That can be quite simple. Think to yourself: What do you want to happen when the player connects or spawns. Then script it in. I hope this approach makes this easier for you.
I encourage you to read the SAMP Wiki, the basics at least!
You're a long way off, but you can improve if you try!
Example: OnGameModeInit means when the GM starts up. What you script in there will occur when the GM starts. I'd start with OnPlayerConnect and OnPlayerSpawn to begin if I were you. That can be quite simple. Think to yourself: What do you want to happen when the player connects or spawns. Then script it in. I hope this approach makes this easier for you.
I encourage you to read the SAMP Wiki, the basics at least!
You're a long way off, but you can improve if you try!
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