H.E.L.P
#2

Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(newstate == PLAYER_STATE_PASSENGER || newstate == PLAYER_STATE_DRIVER)      SetPlayerArmedWeapon(playerid, 0);
    return 1;
}
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H.E.L.P - by Doll - 19.03.2013, 04:45
Re: H.E.L.P - by Avi Raj - 19.03.2013, 04:47

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