/giveammo
#3

Well to make it simple without all that range stuff and such. You do GetPlayerWeaponData, store the ammo parameter in a variable, then you use the SetPlayerAmmo function to give the ammo to another player, simple right?
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/giveammo - by Blackazur - 16.03.2013, 21:32
Re: /giveammo - by SilverKiller - 16.03.2013, 21:33
Re: /giveammo - by Mystique - 16.03.2013, 21:35

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