PlayerPlaySound ONLY while a onject is moving?
#2

PlayPlayerSound, use this to play the sound at the position of the gate, then check how long it takes for the gate to move, then set a timer to stop the gate sound.

Like, go in game, do the command to open the gate, and count how long it takes, then just set the timer with the seconds you counted.
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PlayerPlaySound ONLY while a onject is moving? - by »Aзи - 14.03.2013, 21:01
Re: PlayerPlaySound ONLY while a onject is moving? - by Jstylezzz - 14.03.2013, 21:10
Re: PlayerPlaySound ONLY while a onject is moving? - by »Aзи - 14.03.2013, 21:22

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