#10

Quote:
Originally Posted by Emmet_
Посмотреть сообщение
1) Plumber: A checkpoint is randomly set to a house every 10-20 minutes. Entering the checkpoint teleports the player into the house, where they have to find their way to the kitchen sink and repair the pipes. :P

2) Lumberjack: You can cut down any tree you see (and you can either CreateObject() the trees then destroy the object, or use RemoveBuildingForPlayer() to remove a GTA object).

3) Construction: Ability to build places. It's like a mapper job, but for players. Players would get the job and then they can create objects. It would be abused though, so I'd limit the selection of objects the player can choose.
I will take these into consideration.
Reply


Messages In This Thread
Jobs - by Syntax - 14.03.2013, 15:05
Re: Jobs - by Saadat - 14.03.2013, 15:16
Re: Jobs - by Mauzen - 14.03.2013, 16:30
Re: Jobs - by Syntax - 14.03.2013, 16:44
Re: Jobs - by Mauzen - 14.03.2013, 16:46
Re: Jobs - by Syntax - 14.03.2013, 16:48
Re: Jobs - by PrinceOfDerpness - 14.03.2013, 16:52
Re: Jobs - by Rob_Saorp - 14.03.2013, 18:14
Re: Jobs - by Emmet_ - 14.03.2013, 18:19
Re: Jobs - by Syntax - 14.03.2013, 20:22

Forum Jump:


Users browsing this thread: 2 Guest(s)