14.03.2013, 00:21
Need help with this too so i borrow this thread a bit
i want to add so when a player use this command every admin will get a message "Has Used The Command (/a).
i want to add so when a player use this command every admin will get a message "Has Used The Command (/a).
pawn Код:
CMD:armour(playerid, params[])
{
new /*string[128],*/ name[MAX_PLAYER_NAME], Float:armour;
if(isDead[playerid] == 1)
{
SendClientMessage(playerid, COLOR_RED, "You Cannot Use This Command When Dead.");
return 1;
}
GetPlayerArmour(playerid, armour);
if(armour >= 100)
{
SendClientMessage(playerid, COLOR_RED, "Your Armour Is Already Full.");
return 1;
}
else
{
GetPlayerName(playerid, name, sizeof name);
// format(string, sizeof string, "%s (%d) Has Used /armour To Refill His Armour.", name, playerid);
SetPlayerChatBubble(playerid, "Has Refilled His Armour (/a)", COLOR_YELLOW, 60, 3000);
// SendClientMessageToAll(COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You Have Refilled Your Armour.");
SetPlayerArmour(playerid, 100.0);
return 1;
}
}
pawn Код:
CMD:heal(playerid, params[])
{
new /*string[128],*/ name[MAX_PLAYER_NAME];
new Float:health;GetPlayerHealth(playerid,health);
if(isDead[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "You Cannot Use This Command When Dead.");
if(health >= 100) return SendClientMessage(playerid, COLOR_RED, "Your Health Is Already Full.");
GetPlayerName(playerid, name, sizeof name);
// format(string, sizeof string, "%s (%d) Has Used /heal To Heal Himself.", name, playerid);
SetPlayerChatBubble(playerid, "Has Refilled His Health (/h)", COLOR_YELLOW, 60, 3000);
// SendClientMessageToAll(COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You Have Healed Yourself.");
SetPlayerHealth(playerid, 100.0);
return 1;
}