13.03.2013, 19:17
Quote:
enum iDetails { //Enumerating player data Pass, Cash, Score, Banned }; new pInfo[MAX_PLAYERS][iDetails]; //Player data variable new pIP[MAX_PLAYERS][16]; //For autologin new pLogged[MAX_PLAYERS]; stock PlayerPath(playerid) { //This will give us faster access to a player's path new iStr[256],name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); format(iStr,sizeof(iStr),PATH,name); return iStr; } //ret_memcpy #pragma unused ret_memcpy |