10.03.2013, 19:39
Missing bracket
pawn Код:
if(dialogid == 501)
{
if(response)
{
if (listitem == 0)
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
if(PlayerInfo[playerid][pRank] >= 1)
{
SafeSetPlayerArmour(playerid, 100);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s Takes a new Armour from the armory.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
}
}
}
else if (listitem == 1)
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
if(PlayerInfo[playerid][pRank] >= 1)
{
SetPlayerHealth(playerid, 100);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s Takes out a Medical Kit and use it.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
}
}
}
else if (listitem == 2)
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
if(PlayerInfo[playerid][pRank] >= 2)
{
SafeGivePlayerWeapon(playerid, 29, 250);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s Takes out a MP5 from the Armory.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
}
}
}
else if (listitem == 3)
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
if(PlayerInfo[playerid][pRank] >= 2)
{
SafeGivePlayerWeapon(playerid, 25, 150);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s Takes out a Shotgun from the Armory.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
}
}
}
else if (listitem == 4)
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
if(PlayerInfo[playerid][pRank] >= 2)
{
SetPlayerAttachedObject(playerid,3,18637,13,0.35,0.0,0.0,0.0,0.0,180.0);//Shield
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s Takes out a Riot Shield from the Armory!", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SendClientMessage(playerid, COLOR_GREY, "* Use /shieldoff if you want to remove the Shield.");
}
}
}
else if (listitem == 5)
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
if(PlayerInfo[playerid][pRank] >= 2)
{
SetPlayerAttachedObject(playerid,3,18637,13,0.35,0.0,0.0,0.0,0.0,180.0);//Shield
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s Takes out a Riot Shield from the Armory!", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SendClientMessage(playerid, COLOR_GREY, "* Use /shieldbackoff if you want to remove the Shield.");
}
}
}
}
}