10.03.2013, 13:54
If you're going to use SkipPlayerClassSelection in a timer, it should really be a public function...
Change:
To:
Change:
pawn Code:
Function:SkipPlayerClassSelection(playerid)
{
SpawnPlayer(playerid);
TogglePlayerControllable(playerid, 0); // Make sure he can't move.
}
pawn Code:
foward SkipPlayerClassSelection(playerid);i
public SkipPlayerClassSelection(playerid)
{
SpawnPlayer(playerid);
TogglePlayerControllable(playerid, 0); // Make sure he can't move.
}