09.03.2013, 19:26
Quote:
I can't reproduce this, as I'm not exactly sure what you mean. Can you give step-by-step instructions?
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1. Create code with clickable TD and send client message when player clicks on it and then hide this TD (but don't cancel TD selection).
2. Move mouse pointer to clickable TD.
3. Hold F5.
4. Click LMB. TD will disappear.
5. Click LMB again. You will see client message that shouldn't be sent.
6. Optional: move mouse to another position (but hold F5 still), click LMB, and you will see client message again.