09.03.2013, 16:53
Quote:
Ah, yes, true, I see now.. Well you can still decompile it if you exclude the code that crashes DeAMX, and decompile with everything but variable declarations...
I'll edit this post when I find the object model ID... Edit: Got it! Buried deep in the decompiled .pwn I found that object model and it's ID is 1685! Just don't ask me about object materials as I couldn't get that decompiled (because of the AntiDeAMX).. |