06.03.2013, 11:08
Dont change shit
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 2) { if(response) { switch(listitem) { case 0: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1926.0984,-2248.9475,16.4303); GameTextForPlayer(playerid,"~g~Los ~p~Santos ~b~Airport",4000,5); new string[256], pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "** %s has teleported to Los Santos Airport (/lsa).", pname); SendClientMessageToAll(orange, string); new vehicleid = GetPlayerVehicleID(playerid); SetVehiclePos(vehicleid, 1960.8390,-2264.5425,13.5469); PutPlayerInVehicle(playerid, vehicleid, 0); SetPlayerFacingAngle(playerid, 183.9178); } case 1: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1615.1976,1163.9318,14.2188); GameTextForPlayer(playerid,"~g~Las ~p~Venturas ~b~Airport",4000,5); new string[256], pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "** %s has teleported to Las Venturas Airport (/lva). ", pname); SendClientMessageToAll(orange, string); new vehicleid = GetPlayerVehicleID(playerid); SetVehiclePos(vehicleid, 1647.5516,1599.1432,10.8203); PutPlayerInVehicle(playerid, vehicleid, 0); SetPlayerFacingAngle(playerid, 14.0895); } case 2: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,-1185.4948,27.0993,14.1484); GameTextForPlayer(playerid,"~g~San ~p~Fiego ~b~Airport",4000,5); new string[256], pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "** %s has teleported to San Fiego Airport (/sfa). ", pname); SendClientMessageToAll(orange, string); new vehicleid = GetPlayerVehicleID(playerid); SetVehiclePos(vehicleid, -1254.2469,36.7461,14.1402); PutPlayerInVehicle(playerid, vehicleid, 0); } } } } if(dialogid == 2) { if(response) { switch(listitem) { case 0: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,2053.6147,1556.6315,720.7741); GameTextForPlayer(playerid,"~g~Vulcano ~p~Jump ~b~!!!",4000,5); new string[256], pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "** %s has teleported to Vulcano Jump (/vj).", pname); new vehicleid = GetPlayerVehicleID(playerid); SetVehiclePos(vehicleid, 2053.6147,1556.6315,720.7741); PutPlayerInVehicle(playerid, vehicleid, 0); SetPlayerFacingAngle(playerid, 358.7228); } case 1: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,-3832.4019,2686.4294,704.1697); GameTextForPlayer(playerid,"~g~Cliff ~p~Jump ~b~!!!",4000,5); new string[256], pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "** %s has teleported to Cliff Jump (/cj).", pname); new vehicleid = GetPlayerVehicleID(playerid); SetVehiclePos(vehicleid, -3832.4019,2686.4294,704.1697); PutPlayerInVehicle(playerid, vehicleid, 0); SetPlayerFacingAngle(playerid, 263.5099); } case 2: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1394.7571,-2425.7009,525.6313); GameTextForPlayer(playerid,"~g~Pipe ~p~!!!",4000,5); new string[256], pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "** %s has teleported to Pipe (/pipe). ", pname); SendClientMessageToAll(orange, string); new vehicleid = GetPlayerVehicleID(playerid); SetVehiclePos(vehicleid, 1394.7571,-2425.7009,525.6313); PutPlayerInVehicle(playerid, vehicleid, 0); SetPlayerFacingAngle(playerid, 269.3985); } } } } return 1; } CMD:jumps(playerid) { ShowPlayerDialog(playerid, 3, DIALOG_STYLE_LIST, "Jumps:", "/Vj-Vulcano Jump\n/Cj-Cliff Jump\n/Pipe-Pipe Jump", "Teleport", "Cancel"); return 1; } CMD:airports(playerid) { ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Stunts:", "Lsa\nLva\nSfa", "Teleport", "Cancel"); return 1; }